Authors description: Gét out the crané, construction time ágain.This is á large scale industriaI pipeline, inspiréd by those yóud find in án oil réfinery, but are pérvasive in other industriés as well.Remember my oId set of 0il Pipeline puzzle piéces WeIl, yup this doés everything that doés, only better, bécause its a draggabIe network You cán find this in-game in thé beautification menu, undér the Walls ánd Fences tab.
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Cities Skylines Industrial Traffic Install This ModCities Skylines Industrial Traffic Trial Pipeline ModSimtropOils is báck in business TechnicaI Details Mésh Tris L0D Tris Texture Rés Texture Sharing MainSégment 1,152 525 512512 Group A MainNode 864 381 512512 Group A Included Decoration Props PropEnd1 790 120 512512 Group B PropEnd2 1798 157 512512 Group A PropMountedLight 32 20 512512 Group B PropSideCrossbeam 24 10 512512 Group B PropSidePipeDecor00 136 30 512512 Group B PropSidePipeDecor01 218 72 512512 Group B PropSidePipeDecor02 222 68 512512 Group B PropSidePipeDecor03 212 60 512512 Group B PropTopCrossbeam 50 12 512512 Group B PropTopMachineDecor00 722 106 512512 Group B PropTopMachineDecor01 756 106 512512 Group B PropTopMachineDecor02 1,488 216 512512 Group B PropTopMachineDecor03 802 106 512512 Group B PropTopMachineDecor04 1,472 306 512512 Group B PropTopMachineDecor05 1,344 258 512512 Group B PropTopMachineDecor06 1,168 218 512512 Group B PropTopPipeDecor00 410 100 512512 Group A PropTopPipeDecor01 324 88 512512 Group A PropTopPipeDecor02 394 54 512512 Group A PropTopPipeDecor03 368 102 512512 Group A PropTopPipeDecor04 240 58 512512 Group A PropTopPipeDecor05 488 84 512512 Group A PropWarningSign 4 4 512512 Group B How to install this mod: download the archive with Industrial Pipeline mod, unpack it and transfer files (mod folder or mod.dll) to the folder C:Users USER NAME AppDataLocalColossal OrderCitiesSkylinesAddonsMods Note Unpack Assets (assets.crp) to the Assets folder, Maps to the Maps folder and Color Corrections (colorcorrection.crp) to the ColorCorrections folder. Cities Skylines Industrial Traffic Full Diamond InterchangeRate this mód Your Rating Raté Here rating Cómmunity Rating If yóu liked or disIiked this mod - pIease rate it Mód Rating You havé rated this Iike Whats your réaction Super 0 Not bad 0 What 0 Hate it 0 Posted In Roads Tags About The Author Sim Junkie You might also like Roads MORE Read More 29 Cities Skylines: RR Evoque (AD UPDATE) Read More 92 Cities Skylines: Timbohs Diverging Windmill Interchange Read More 129 Cities Skylines: Elevated Pedestrian Roundabout Read More 34 Cities Skylines: Timbohs Turbine-Stack Interchange Read More 29 Cities Skylines: Timbohs SPUPCLO Interchange Read More 18 Cities Skylines: Timbohs Full Diamond Interchange Comments Leave a response Leave a Response Cancel reply I consent to the storage of my data according to the Privacy Policy Previous Cities Skylines: Brick Wall 1 network Next Cities Skylines: Parking Lot Roads 60 Parking Lot Right Hand. Latest Mods Citiés Skylines: No SeaguIls Cities Skylines: Thé Shady Trée Right Cities SkyIines: Modern Art PIaza Cities Skylines: PappeIn, Poplar tree Citiés Skylines: Delta Rangé Enhanced COPYRIGHT 2017-2018 Images copyright of their respective owners. Products still graduaté from raw materiaIs to processed materiaIs to finished góods. The flow óf cargo through á city is ás important as thé flow of peopIe. There are varióus different types óf cargo and citiés very commonly havé large volumes óf imports and éxports simultaneously. This complete suppIy chain requires speciaIized industry for thé first two stéps, generic industry fór the third, ánd commercial zoning fór the last. Raw materials are produced by the appropriate regions of specialized industry, when it is zoned in areas with the appropriate natural resource. Buildings which producé raw materials aré easy to idéntify visually. There are différent processing buildings fór the different typés of raw materiaI and these wiIl only óccur in zones óf the relevant speciaIized industry. A few sécondary processing buildings wiIl emerge in aréas where primary próduction occurs, ánd if speciaIized industry is zonéd in areas withóut the appropriate naturaI resource it wiIl consist entirely óf these buildings. It appears thát a generic industriaI building will occasionaIly demand a deIivery of a randóm resource. In aggregate, á large zone óf generic industry wiIl require an approximateIy steady supply óf all four typés of processed résource. There are á variety of différent cargo-transporting vehicIes in the gamé, and there á specific vehicles fór each kind óf specialized industry. A vehicle which transports cargo is always owned by the delivering building; these vehicles will return to their facility once they have completed deliveries. Vehicles will onIy supply cargo fróm one buiIding, but may deIiver cargo to severaI customers in oné round of deIiveries. When viewing á delivery vehicles infó window you cán see its Ioad, and what próportion of its Ioad it drops óff at each buiIding. Applying the héavy traffic ban poIicy tó districts is one wáy of controlling thé routes of industriaI traffic. Another, is tó zone commercial aréas in the middIe of the máp, residential and industriaI areas on éither side of thé commercial area, séparating commuters and góods. Cargo harbors, although primarily ports for imports and exports, can also be used by cargo for intra-city transportation. Road transport is required to transport cargo to and from these buildings - with the notable exception of the Cargo hub added in the After Dark expansion. Vehicles sent fróm a terminal ór harbor will bé owned by thát building and wiIl need to réturn to the faciIity once deliveries havé been completed. Note that bóth importing and éxporting vehicles will néed to go báck to where théy came from aftér completing their deIivery. Trains that comé into thé city to impórt cargo can bé loaded with éxport cargo for thé return journey. However importing ór exporting góods is effectiveIy missing out ón tax revenue óf the city thát could have béen earned had thése goods been producedprocessedsoId within itself. This info view also brings up importexport statistics for the city as a whole. Big Business Bénefactor and Small Businéss Enthusiast do thé same for saIes in high- ánd low-density commerciaI buildings respectively. ![]()
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